000 | 01001cam a22003017i 4500 | ||
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999 |
_c5695 _d5695 |
||
001 | 14369073 | ||
005 | 20210120141236.0 | ||
008 | 060508s2007 maua b 001 0 eng | ||
010 | _a 2006927128 | ||
020 | _a9781598632897 (pbk.) | ||
020 | _a1598632892 (pbk.) | ||
040 |
_aEG-NcFUE _cEG-NcFUE _erda _beng _dEG-NcFUE |
||
050 | 0 | 0 |
_aQA76.76.C672 _bH355 2007 |
082 | 0 | 4 |
_221 _a794.81526 _bH.J.G |
100 | 1 |
_aHarbour, Jonathan S. _923679 |
|
245 | 1 | 0 |
_aGame programming all in one / _cJonathan S. Harbour. |
250 | _a3rd edition | ||
264 | 1 |
_aBoston, MA : _bThomson Course Technology, _c[2007] |
|
264 | 4 | _c©2007 | |
300 |
_a803 pages : _billustrations ; _c23 cm + _e1 computer disc (4 3/4 in.) |
||
336 |
_2rdacontent _atext _btxt |
||
337 |
_2rdamedia _aunmediated _bn |
||
338 |
_2rdacarrier _avolume _bnc |
||
650 | 0 |
_aComputer games _xProgramming. _923680 |
|
856 |
_3Abstract _uhttp://repository.fue.edu.eg/xmlui/handle/123456789/4331 |
||
942 |
_cBK _2ddc |