The complete guide to Blender graphics : computer modeling & animation / John M. Blain.
Material type:
TextPublisher: Boca Raton : CRC Press, Taylor & Francis Group, 2021Edition: Sixth editionDescription: xx, 547 pages : illustrations ; 24 cmContent type: - text
- unmediated
- volume
- 9780367536190
- 777.7 B.J.C 23
- TR897.7 .B573 2021
| Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | |
|---|---|---|---|---|---|---|---|---|
Books
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Main library | Computers & Information Technology ( Digital Media Tech. ) | 777.7 BJC (Browse shelf(Opens below)) | C.1 | Available | 00017328 |
Introducing Blender Version 2.82a—cover.
Includes bibliographical references (page 535-536) and index.
Introduction -- Download and Installation -- Preamble -- 1. Understanding the Interface -- 2. Editors-Workspaces-Themes -- 3. Navigate and Save -- 4. Objects in the 3D View Editor -- 5. Editing Objects -- 6. Editing Tools -- 7. Modifiers -- 8. Editing with Generate Modifiers -- 9. Editing with Deform Modifiers -- 10. Editing Using Curves -- 11. Editing Techniques-Examples -- 12. The Outliner and Collections -- 13. 3D Text -- 14. Viewport Shading -- 15. Scene Lighting and Cameras -- 16. Materials-Textures-Nodes -- 17. Rendering -- 18. Animation -- 19. Constraints -- 20. Armature & Character Rigging -- 21. Shape Keys & Action Editors -- 22. Particle Systems -- 23. Physics and Simulation -- 24. Dynamic Paint -- 25. Making a movie -- 26. Cycles & Workbench Render -- Internet Resources -- Index.
BlenderTM is a free Open Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything.
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