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Fundamentals of game development / Heather Maxwell Chandler, Rafael Chandler.

By: Contributor(s): Material type: TextTextPublication details: Sudbury, Mass. : Jones and Bartlett Publishers, c2011.Description: xxiv, 381 p. : ill. ; 23 cm. + 1 computer disc (4 3/4 in.)Content type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9780763778958 (pbk.)
  • 0763778958 (ibid.)
Subject(s): DDC classification:
  • 794.81526 22 C.H.F
LOC classification:
  • QA76.76.C672 C437 2011
Contents:
What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations.
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Holdings
Item type Current library Collection Call number Status Date due Barcode
Books Books Main library B10 Computers & Information Technology ( Computer Science ) 794.81526 C.H.F (Browse shelf(Opens below)) Available 00009176

Includes bibliographical references and index.

What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations.

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