Fundamentals of game development / Heather Maxwell Chandler, Rafael Chandler.
Material type:
TextPublication details: Sudbury, Mass. : Jones and Bartlett Publishers, c2011.Description: xxiv, 381 p. : ill. ; 23 cm. + 1 computer disc (4 3/4 in.)Content type: - text
- unmediated
- volume
- 9780763778958 (pbk.)
- 0763778958 (ibid.)
- 794.81526 22 C.H.F
- QA76.76.C672 C437 2011
| Item type | Current library | Collection | Call number | Status | Date due | Barcode | |
|---|---|---|---|---|---|---|---|
Books
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Main library B10 | Computers & Information Technology ( Computer Science ) | 794.81526 C.H.F (Browse shelf(Opens below)) | Available | 00009176 |
Includes bibliographical references and index.
What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations.
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