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Internet & World Wide Web : how to program / P.J. Deitel, H.M. Deitel.

By: Contributor(s): Material type: TextTextSeries: Publication details: Upper Saddle River, N.J. : Pearson Prentice Hall : Deitel, c2009.Edition: 4th edDescription: xxxi, 1365 p. : col. ill. ; 24 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9780136085645
  • 0136085644
Other title:
  • Internet and World Wide Web
Subject(s): Genre/Form: DDC classification:
  • 22 005.276 D.P.I
Contents:
1. • New and Updated Features 2. Dependency Chart 3. Teaching Approach 4. Student Resources Included with Internet & World Wide Web How to Program, 4/e 5. Instructor Resources for Internet & World Wide Web How to Program, 4/e 6. Deitel® Buzz Online Free E-mail Newsletter 7. The Deitel Online Resource Centers • Acknowledgments 1. Internet & World Wide Web How to Program, 4/e Reviewers 2. Internet & World Wide Web How to Program, 3/e Reviewers • About the Authors • About Deitel & Associates, Inc. • Before You Begin 1. Downloading the Internet & World Wide Web How to Program, 4/e Source Code 2. Web Browsers Used in This Book • 1. Introduction 1. 1. Introduction to Computers and the Internet 1. 1.1. Introduction 1. Architecture of Internet & World Wide Web How to Program, 4/e 2. 1.2. What Is a Computer? 3. 1.3. Computer Organization 4. 1.4. Machine Languages, Assembly Languages and High-Level Languages 5. 1.5. History of the Internet and World Wide Web 6. 1.6. World Wide Web Consortium (W3C) 7. 1.7. Web 2.0 8. 1.8. Personal, Distributed and Client/Server Computing 9. 1.9. Hardware Trends 10. 1.10. Key Software Trend: Object Technology 11. 1.11. JavaScript: Object-Based Scripting for the Web 12. 1.12. Browser Portability 13. 1.13. C, C++ and Java 1. C 2. C++ 3. Java 14. 1.14. BASIC, Visual Basic, Visual C++, C# and .NET 15. 1.15. Software Technologies 16. 1.16. Notes about Internet & World Wide Web How to Program, 4/e 17. 1.17. Web Resources 18. Summary 1. Section 1.1 Introduction 2. Section 1.2 What Is a Computer? 3. Section 1.3 Computer Organization 4. Section 1.4 Machine Languages, Assembly Languages and High-Level Languages 5. Section 1.5 History of the Internet and World Wide Web 6. Section 1.6 World Wide Web Consortium (W3C) 7. Section 1.7 Web 2.0 8. Section 1.8 Personal, Distributed and Client/Server Computing 9. Section 1.9 Hardware Trends 10. Section 1.10 Key Software Trend: Object Technology 11. Section 1.11 JavaScript: Object-Based Scripting for the Web 12. Section 1.12 Browser Portability 13. Section 1.13 C, C++ and Java 14. Section 1.14 BASIC, Visual Basic, Visual C++, C# and .NET 15. Section 1.15 Software Technologies 19. Terminology 20. Self-Review Exercises 21. Answers to Self-Review Exercises 22. Exercises 2. 2. Web Browser Basics: Internet Explorer and Firefox 1. 2.1. Introduction to the Internet Explorer 7 and Firefox 2 Web Browsers 2. 2.2. Connecting to the Internet 3. 2.3. Internet Explorer 7 and Firefox 2 Features 1. Hyperlinks 2. Tabbed Browsing 3. Using the History Feature 4. AutoComplete 5. Off-Line Browsing 6. Downloads 7. Viewing Source Code
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Includes index.

1. • New and Updated Features
2. Dependency Chart
3. Teaching Approach
4. Student Resources Included with Internet & World Wide Web How to Program, 4/e
5. Instructor Resources for Internet & World Wide Web How to Program, 4/e
6. Deitel® Buzz Online Free E-mail Newsletter
7. The Deitel Online Resource Centers
• Acknowledgments
1. Internet & World Wide Web How to Program, 4/e Reviewers
2. Internet & World Wide Web How to Program, 3/e Reviewers
• About the Authors
• About Deitel & Associates, Inc.
• Before You Begin
1. Downloading the Internet & World Wide Web How to Program, 4/e Source Code
2. Web Browsers Used in This Book
• 1. Introduction
1. 1. Introduction to Computers and the Internet
1. 1.1. Introduction
1. Architecture of Internet & World Wide Web How to Program, 4/e
2. 1.2. What Is a Computer?
3. 1.3. Computer Organization
4. 1.4. Machine Languages, Assembly Languages and High-Level Languages
5. 1.5. History of the Internet and World Wide Web
6. 1.6. World Wide Web Consortium (W3C)
7. 1.7. Web 2.0
8. 1.8. Personal, Distributed and Client/Server Computing
9. 1.9. Hardware Trends
10. 1.10. Key Software Trend: Object Technology
11. 1.11. JavaScript: Object-Based Scripting for the Web
12. 1.12. Browser Portability
13. 1.13. C, C++ and Java
1. C
2. C++
3. Java
14. 1.14. BASIC, Visual Basic, Visual C++, C# and .NET
15. 1.15. Software Technologies
16. 1.16. Notes about Internet & World Wide Web How to Program, 4/e
17. 1.17. Web Resources
18. Summary
1. Section 1.1 Introduction
2. Section 1.2 What Is a Computer?
3. Section 1.3 Computer Organization
4. Section 1.4 Machine Languages, Assembly Languages and High-Level Languages
5. Section 1.5 History of the Internet and World Wide Web
6. Section 1.6 World Wide Web Consortium (W3C)
7. Section 1.7 Web 2.0
8. Section 1.8 Personal, Distributed and Client/Server Computing
9. Section 1.9 Hardware Trends
10. Section 1.10 Key Software Trend: Object Technology
11. Section 1.11 JavaScript: Object-Based Scripting for the Web
12. Section 1.12 Browser Portability
13. Section 1.13 C, C++ and Java
14. Section 1.14 BASIC, Visual Basic, Visual C++, C# and .NET
15. Section 1.15 Software Technologies
19. Terminology
20. Self-Review Exercises
21. Answers to Self-Review Exercises
22. Exercises
2. 2. Web Browser Basics: Internet Explorer and Firefox
1. 2.1. Introduction to the Internet Explorer 7 and Firefox 2 Web Browsers
2. 2.2. Connecting to the Internet
3. 2.3. Internet Explorer 7 and Firefox 2 Features
1. Hyperlinks
2. Tabbed Browsing
3. Using the History Feature
4. AutoComplete
5. Off-Line Browsing
6. Downloads
7. Viewing Source Code

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