The best of game programming gems / edited by Mark DeLoura.
Material type:
TextPublication details: Australia ; Boston, MA : Course Technology, Cengage Learning, 2008.Description: xxv, 549 p. : ill. ; 24 cm. + 1 computer discContent type: - text
- unmediated
- volume
- 1584505710 (hardcover with cd : alk. paper)
- 9781584505716 (hb)
- Game programming gems
- 22 794.81536 B.
- QA76.76.C672 B45 2008
| Item type | Current library | Collection | Call number | Status | Date due | Barcode | |
|---|---|---|---|---|---|---|---|
Books
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Main library B10 | Computers & Information Technology ( Computer Science ) | 794.81536 B. (Browse shelf(Opens below)) | Available | 00010679 |
Includes bibliographical references and index.
Section 1: General Information; Section 2: Math and Physics; Section 3: Artificial Intelligence; Section 4: Graphics; Section 5: Networking; Section 6: Audio
Game Programming Gems" helped define the standards for game programming and continues to be an essential source for new, innovative techniques and provides the tools and inspiration that game developers need to excel. This title features a collection of ideas and techniques from the reference series for game developers, "Game Programming Gems".
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