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Problem solving, abstraction, and design using C++ / Frank L. Friedman, Elliot B. Koffman.

By: Contributor(s): Material type: TextTextPublisher: Boston : Pearson Addison-Wesley, [2011]Copyright date: ©2011Edition: Sexth editionDescription: 903 pages ; 24 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9780137067817 (alk. paper)
  • 013706781x
Subject(s): DDC classification:
  • 005.133 22 F.F.P
Contents:
chapter 0: Computer Science as a Career Path -- chapter 1: Introduction to Computers, Problem Solving, and Programming -- chapter 2: Overview of C++ -- chapter 3: Top-Down Design with Functions and Classes -- chapter 4: Selection Structures: if and switch Statements -- chapter 5: Repetition and Loop Statements -- chapter 6: Modular Programming -- chapter 7: Simple Data Types -- chapter 8: Streams and Files -- chapter 9: Data Structures:Arrays and Structs -- chapter 10: User-Defined Classes -- chapter 11: Data Abstraction and Object-Oriented Design -- chapter 12: Recursion -- chapter 13: Pointers and Dynamic Data Structures -- chapter 14: Multiprocessing Using Processes and Threads -- Index -- The following are available online: Appendix A ASCII Character Set Appendix B Reserved Words and Special Characters Appendix C Selected C++ Library Facilities Appendix D Operators Appendix E A Brief Introduction to Inheritance and Polymorphism Answers to Odd-Numbered Questions
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Holdings
Item type Current library Collection Call number Copy number Status Date due Barcode
Books Books Main library A1 Computers & Information Technology ( Computer Science ) 005.133 F.F.P (Browse shelf(Opens below)) 1 Available 00011452
Books Books Main library A1 Computers & Information Technology ( Computer Science ) 005.133 F.F.P (Browse shelf(Opens below)) 2 Available 00013734

Includes index.

chapter 0: Computer Science as a Career Path -- chapter 1: Introduction to Computers, Problem Solving, and Programming -- chapter 2: Overview of C++ -- chapter 3: Top-Down Design with Functions and Classes -- chapter 4: Selection Structures: if and switch Statements -- chapter 5: Repetition and Loop Statements -- chapter 6: Modular Programming -- chapter 7: Simple Data Types -- chapter 8: Streams and Files -- chapter 9: Data Structures:Arrays and Structs -- chapter 10: User-Defined Classes -- chapter 11: Data Abstraction and Object-Oriented Design -- chapter 12: Recursion -- chapter 13: Pointers and Dynamic Data Structures -- chapter 14: Multiprocessing Using Processes and Threads -- Index -- The following are available online: Appendix A ASCII Character Set Appendix B Reserved Words and Special Characters Appendix C Selected C++ Library Facilities Appendix D Operators Appendix E A Brief Introduction to Inheritance and Polymorphism Answers to Odd-Numbered Questions

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