TY - BOOK AU - Yamamoto,Jazon TI - The black art of multiplatform game programming SN - 9781305110380 AV - QA76.76.C672 Y36 2015 U1 - 794.81526 23 PY - 2015///] CY - Boston, MA PB - Cengage Learning PTR KW - Computer games KW - Programming KW - Computer graphics KW - fast N1 - Subtitle from cover; computer bookfair2016; "Includes video tutorials for each chapter!"--Cover; Includes bibliographical references (pages 317-320) and index; Setting up your workstation -- Entering the digital domain -- Tapping into the world of graphics -- Interacting with the matrix -- Blasting music and sound effects -- Your first playable video game -- Rethinking the paddle game -- Designing a game engine -- Crafting levels with tile maps -- Forging worlds with scene management -- Inside the mass production zone with factories and scripts -- The final frontier -- SDL 2.0 and the future UR - http://repository.fue.edu.eg/xmlui/handle/123456789/4456 ER -