TY - BOOK AU - Vince,Johan(John A). AU - Earnshaw,Rae A. AU - Vince,Joha TI - Advances in modelling, animation and rendering SN - 9781447111184 U1 - 006.6 23 PY - 2002///] CY - London PB - Springer Verlag London KW - Computer graphics KW - Computer animation KW - Computer science KW - Electronic data processing KW - Optical data processing KW - User interfaces (Computer systems) KW - Artificial intelligence KW - Application software N1 - Includes bibliographical references and index ; Invited Papers -- Problems and solutions for 3D accurate functional modeling of the hip and shoulder -- Simulating a Human Society: The Challenges -- Content-Based Image Indexing and Retrieval in Compressed Domain -- Visual Data Navigators "Collaboratories" -- What is Your Relationship with Your Information Space ? -- State of Art in Digital Media -- Modelling -- A Body and Garment Creation Method for an Internet Based Virtual Fitting Room -- Procedural Simulation of Interwoven Structures -- An Approach to Blend Surfaces -- Borders, Semi-sharp Edges and Adaptivity for Hexagonal Subdivision Surface Schemes -- Mesh Smoothing with Shape or Feature Preservation -- Reconstructing Surface Discontinuities by Intersecting Tangent Planes of Advancing Mesh Frontiers -- Progressive Gap Closing for Mesh Repairing -- An Isosurface Continuity Algorithm for Super Adaptive Resolution Data -- Acceleration of Elastic Model's Motion Computation Based on Elastic Element Reduction -- Explosive Impact on Real-time Deformable Terrain -- Image-Based Modeling Using Viewpoint Entropy -- Animation -- Automatic Generation of Non-verbal Facial Expressions from Speech -- Experimental Investigation of Linguistic and Parametric Descriptions of Human Motion for Animation -- A Novel Multi-resolution Anthropometrical Algorithm for Realistic Simulation and Manipulation of Facial Appearance -- Real Time Animation of Running Waters Based on Spectral Analysis of Navier-Stokes Equations -- Rendering -- Factoring a Specular Reflection Field into Added Diffuse Reflection Fields -- A hardware based implementation of the Multipath method -- Fuzzy Random Walk -- Shadow Mapping for Hemispherical and Omnidirectional Light Sources -- A Sky Light Illuminational Model in Specular Environment -- High Quality Final Gathering for Hierarchical Monte Carlo Radiosity for General Environments -- New Contrast Methods for Pixel Supersampling -- Visibility Maps: A topological Structure for Fast Antialised Ray tracing -- Realtime Shading of Folded Surfaces -- Rendering Natural Waters: Merging Computer Graphics with Physics and Biology -- A System for Image Based Rendering of Walk-Throughs -- Visual Interaction -- Interaction in Virtual Worlds: Application to Music Performers -- Enhancing Archive Television Programmes for Interactivity; License restrictions may limit access ER -