TY - BOOK AU - Allcoat,Devon AU - Evans,Chris TI - Meaningful game design: the methodology and psychology of tabletop games AV - GV1230 U1 - 794.83 A.D.M 23 PY - 2024/// CY - Boca Raton, FL PB - CRC Press KW - Games KW - Design and construction KW - Psychological aspects KW - Evaluation KW - fast KW - COMPUTERS / Computer Graphics / Game Programming & Design KW - bisacsh N1 - Includes bibliographical references and index; Introduction -- Serious games -- Psychology and pedagogy -- Design methodology -- Accessibility -- Game categories and mechanics -- Narrative -- Deconstructing a game -- Technology -- Visual design -- Playtesting -- Taking your game to market -- Evaluating and writing about your serious game -- Conclusion N2 - "This book provides readers with the tools and methods with which to create effective tabletop games. It covers the design and development process thoroughly, guiding readers through the necessary mechanics, messages, and motivations of games that must be understood in order to build successful tabletop games, including serious educational games for teaching or training. Through a range of learning activities and methodologies, readers will develop an understanding of games and an appreciation for the creating and testing of game play, whilst critically exploring the relationship between games, motivation, and learning. It includes chapters on design methodology, narrative, accessibility, playtesting, and more"-- UR - https://ezaccess.libraries.psu.edu/login?url=https://ebookcentral.proquest.com/lib/pensu/detail.action?docID=30760923 ER -