TY - BOOK AU - Miller,Carolyn Handler ED - Safari Technical Books. TI - Digital storytelling: a creator's guide to interactive entertainment SN - 9780240809595 (pbk. : alk. paper) AV - QA76.76.I59 M55 2008 U1 - 006.7 22 PY - 2008/// CY - Amsterdam, Boston PB - Focal Press/Elsevier KW - Interactive multimedia KW - Storytelling KW - Data processing KW - Digital storytelling KW - Electronic books N1 - Includes bibliographical references (p. 461-463) and indexes; Cover; Digital Storytelling: A Creator's Guide to Interactive Entertainment; Copyright; Contents; Foreword; Preface; Acknowledgments; Part 1: New Technologies, New Creative Opportunities; 1. Storytelling, Old and New; 2. Backwater to Mainstream: The Growth of Digital Entertainment; 3. Moving Toward Convergence; Part 2: Creating Story-Rich Projects; 4. Interactivity and Its Effects; 5. Old Tools/New Tools; 6. Characters, Dialogue, and Emotions; 7. Structure in Digital Storytelling; 8. Tackling Projects for Children; 9. Using a Transmedia Approach. 10. Creating a Work of Digital Storytelling: The Development ProcessPart 3: Harnessing Digital Storytelling for Pragmatic Goals; 11. Using Digital Storytelling to Teach and Train; 12. Using Digital Storytelling for Promotion, Advertising, and Other Business Purposes; 13. Using Digital Storytelling to Inform; Part 4: Media and Models: Underthe Hood; 14. Video Games; 15. The Internet; 16. Massively Multiplayer Online Games (MMOGs); 17. Alternate Reality Games (ARGs); 18. Interactive Television (iTV); 19. Smart Toys and Lifelike Robots; 20. Mobile Devices; 21. Interactive Cinema (iCinema). 22. Immersive Environments23. DVDs; 24. Electronic Kiosks; Part 5: Career Considerations; 25. Working as a Digital Storyteller; 26. Creating Your Own Showcase; Conclusion; Glossary; Additional Readings; Subject Index; Project Index ; Access restricted to BGSU students, faculty and staff UR - http://repository.fue.edu.eg/xmlui/handle/123456789/3554 ER -