TY - BOOK AU - Sethi,Maneesh TI - Game programming for teens SN - 9781598637168 U1 - 794.8151 22 PY - 2009///] CY - Boston, Mass. PB - Course Technology KW - Computer games KW - Programming KW - Computer programming KW - Teenagers KW - Computer network resources KW - Electronic books KW - local N1 - Description based on print version record; Includes index; Part I: The Basics of BASIC; 1. Getting Started; 2. Getting to Know BASIC; 3. Loops, Functions, Arrays, and Types; 4. The Style Factor; Part II: Getting Graphical; 5. Beginning Graphics; 6. Page Flipping and Pixel Plotting; 7. Animation; 8. Collision Detection; Part III: Completing the Puzzle; 9. Handling Input; 10. Sounds and Music; 11. Artificial Intelligence; 12. The Final Frontier: Invaderz!!!; Part IV: Appendices; A. Scan Code Reference; B. Useful Links; C. What's on the CD; Available to OhioLINK libraries N2 - Utilizes a hands-on approach to the fundamental principles and techniques of game programming, covering such topics as graphics, BlitzMax, audio, and special effects as it takes readers step-by-step through the process of creating a simple game UR - http://repository.fue.edu.eg/xmlui/handle/123456789/4410 ER -