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| 999 |
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| 001 | 991022363191802122 | ||
| 005 | 20200625144432.0 | ||
| 006 | m o d | ||
| 007 | cr#cnu---unuuu | ||
| 008 | 190314s2019 ncua rb 001 0 eng d | ||
| 020 | _a9781680506594 | ||
| 020 | _a1680506595 | ||
| 020 | _z9781680506204 | ||
| 020 | _z168050620X | ||
| 035 | _a(OCoLC)1089833631 | ||
| 035 | _a(OCoLC)on1089833631 | ||
| 035 | _a(EXLNZ-01UWI_NETWORK)9912743430102121 | ||
| 040 |
_aN$T _beng _erda _epn _cN$T _dGZM _dEG-NcFUE |
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| 049 | _aGZMA | ||
| 050 | 4 |
_aQA76.623 _bB86 2019eb |
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| 072 | 7 |
_aCOM _x000000 _2bisacsh |
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| 082 | 0 | 4 |
_a006.3823 _223 _bB.F.G |
| 100 | 1 |
_aBuontempo, Frances, _eauthor. |
|
| 245 | 1 | 0 |
_aGenetic algorithms and machine learning for programmers : _bcreate AI models and evolve solutions / _cFrances Buontempo. |
| 264 | 1 |
_aRaleigh : _bThe Pragmatic Bookshelf, _c2019. |
|
| 300 |
_aviii, 218 pages : _billustrations ; _c25 cm |
||
| 336 |
_atext _btxt _2rdacontent |
||
| 337 |
_aunmediated _bu _2rdamedia |
||
| 338 |
_avolume _bnc _2rdacarrier |
||
| 490 | 1 | _aThe pragmatic programmers | |
| 504 | _aIncludes bibliographical and references and index. | ||
| 505 | 0 | _aEscape! Code your way out of a paper bag -- Decide! Find the paper bag -- Boom! Create a genetic algorithm -- Swarm! Build a nature-inspired swarm -- Colonize! Discover pathways -- Diffuse! Employ a stochastic model -- Buzz! Converge on one solution -- Alive! Create artificial life -- Dream! Explore CA with GA -- Optimize! Find the best. | |
| 520 | _aSelf-driving cars, natural language recognition, and online recommendation engines are all possible thanks to machine learning. Discover machine learning algorithms using a handful of self-contained recipes. Create your own genetic algorithms, nature-inspired swarms, Monte Carlo simulations, and cellular automata. Find minima and maxima, using hill climbing and simulated annealing. Try selection mathods, including tournament and roulette wheels. Learn about heuristics, fitness functions, metrics, and clusters. | ||
| 588 | 0 | _aDescription based on print version record. | |
| 650 | 0 | _aGenetic programming (Computer science) | |
| 650 | 0 | _aGenetic algorithms. | |
| 650 | 0 | _aMachine learning. | |
| 650 | 0 | _aArtificial intelligence. | |
| 650 | 7 |
_aGenetic algorithms. _2fast _0(OCoLC)fst00939996 |
|
| 650 | 7 |
_aGenetic programming (Computer science) _2fast _0(OCoLC)fst00940075 |
|
| 650 | 7 |
_aMachine learning. _2fast _0(OCoLC)fst01004795 |
|
| 650 | 7 |
_aCOMPUTERS / General _2bisacsh |
|
| 655 | 4 | _aElectronic books. | |
| 776 | 0 | 8 |
_iPrint version: _aBuontempo, Frances. _tGenetic algorithms and machine learning for programmers. _dRaleigh : The Pragmatic Bookshelf, 2019 _z9781680506204 _w(OCoLC)1084376969 |
| 830 | 0 | _aPragmatic programmers. | |
| 856 | 4 | 0 |
_3EBSCOhost _uhttp://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2051356 |
| 942 |
_2ddc _cBK |
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