000 02170nam a22003257a 4500
003 EG-NcFUE
005 20260211133217.0
008 260211s2008 ua|a|||| |||| 00| 0 eng d
020 _a9781598292145
040 _cEG-NcFUE
_beng
_erda
043 _aua
082 0 4 _a621.367
_222
_bMKH
100 1 _aMyszkowski, K.
_q(Karol)
245 1 0 _aHigh dynamic range video/
_cKarol Myszkowski, Rafal Mantiuk, Grzegorz Krawczyk.
250 _a1st edition
264 1 _aSan Rafael, Calif (1537 Fourth Street, San Rafael, CA 94901 USA) :
_bMorgan & Claypool Publishers,
_c2008.
300 _a170 pages:
_billustrations;
_c22 cm.
336 _atext
_btxt
_2rdacontent
337 _2rdamedia
_aunmediated
338 _avolume
_bcr
_2rdacarrier
504 _aIncludes bibliographical references (pages 145-156).
505 0 _aIntroduction -- Representation of an HDR image -- HDR image and video acquistion -- HDR image quality -- HDR image, video, and texture compression -- Tone reproduction -- HDR display devices -- LDR2HDR: recovering dynamic range in legacy content -- HDRI in computer graphics --Software.
520 _aAs new displays and cameras offer enhanced color capabilities, there is a need to extend the precision of digital content. High Dynamic Range (HDR) imaging encodes images and video with higher than normal 8 bit-per-color-channel precision, enabling representation of the complete color gamut and the full visible range of luminance.However, to realize transition from the traditional to HDRimaging, it is necessary to develop imaging algorithms that work with the high-precision data. To make such algorithms effective and feasible in practice, it is necessary to take advantage of the limitations of the human visual system by aligning the data shortcomings to those of the human eye, thus limiting storage and processing precision. Therefore, human visual perception is the key component of the solutions we discuss in this book.
650 1 4 _aImage processing
_xDigital techniques.
650 1 4 _aImaging systems
_xImage quality.
650 1 4 _aDigital video.
700 1 _aKrawczyk, Grzegorz.
700 1 _aMantiuk, RafaƂ.
942 _2ddc
_cBK
999 _c13430
_d13430