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020 _a9781032727196
040 _beng
043 _aua
082 4 _223
_a004.22
_bCDE
100 1 _aComer, Douglas.
_eauthor.
_934362
245 1 _aEssentials of Computer Architecture /
_cDouglas E. Comer.
250 _a2nd edition.
264 1 _aBoca Raton, FL :
_bCRC Press,
_c2024.
300 _axvii, 541 pages :
_bcolor illustrations ;
_c26 cm.
336 _2rdacontent
_atext
337 _2rdamedia
_aunmediated
338 _2rdacarrier
_avolume
500 _aThis easy-to-read textbook provides an introduction to computer architecture, focusing on the essential aspects of hardware that programmers need to know. Written from a programmer’s point of view, Essentials of Computer Architecture, Third Edition, covers the three key aspects of architecture: processors, physical and virtual memories, and input-output (I/O) systems. This third edition is updated in view of advances in the field. Most students only have experience with high-level programming languages, and almost no experience tinkering with electronics and hardware. As such, this text is revised to follow a top-down approach, moving from discussions on how a compiler transforms a source program into binary code and data, to explanations of how a computer represents data and code in binary. Additional chapters cover parallelism and data pipelining, assessing the performance of computer systems, and the important topic of power and energy consumption. Exclusive to this third edition, a new chapter explains multicore processors and how coherence hardware provides a consistent view of the values in memory even though each core has its own cache. Suitable for a one-semester undergraduate course, this clear, concise, and easy-to-read textbook offers an ideal introduction to computer architecture for students studying computer programming.
505 _aPreface Chapter 1 Introduction and Overview Chapter 2 Program Interpretation and Transformation Chapter 3 Data and Program Representation Chapter 4 A High-Level Overview of Processors Chapter 5 Instruction Stes and Operands Chapter 6 Operand Addressing and Operand Types Chapter 7 Assembly Languages and Programming Paradigm Chapter 8 Main Memory and Memory Addressing Chapter 9 Virtual Memory Technologies and Virtual Addressing Chapter 10 Caches and Caching Chapter 11 Storage: File Systems, Blocks and SSDs Chapter 12 A Programmer's View of Devices, I/O, and Buffering Chapter 13 Buses and Bus Architectures Chapter 14 Programming Devices and Interrupt-Driven I/O Chapter 15 Data Paths and Instruction Execution Chapter 16 CPUs: Micrcode, Protection, and Processor Modes Chapter 17 Parallelism Chapter 18 Data Pipelining Chapter 19 Assessing Performance Chapter 20 Multicore Processors Chapter 21 Power and Energy Chapter 22 Building Blocks: Transistors, Gates and Clocks Chapter 23 Hardware Modularity Appendix 1 Rules for Boolean Algebra Simplification Appendix 2 A Quick Introduction to x86 Assembly Language Appendix 3 ARM Register Definitions and Calling Sequence Appendix 4 Lab Exercises for a Computer Architecture Course
_rhttps://www.routledge.com/Essentials-of-Computer-Architecture/Comer/p/book/9781032727196
650 1 4 _aComputer architecture.
_2qarmk.
_928181
650 1 4 _aOperating systems (Computers)
_2qarmk.
_xDesign and construction
_925920
942 _2ddc
_cBK
999 _c13484
_d13484