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020 _z9781032607009
020 _a9781003858447
040 _aMiAaPQ
_beng
_epn
_cMiAaPQ
_dMiAaPQ
_dWaSeSS
050 4 _aGV1469.3
_b.F855 2024
082 0 _a794.83 FTG
_223
100 1 _aFullerton, Tracy.
245 1 0 _aGame Design Workshop :
_bA Playcentric Approach to Creating Innovative Games /
_cTracy Fullerton.
250 _aFifth edition.
260 _aBoca Raton, FL :
_bCRC Press,
_c[2024].
300 _a1 online resource (587 pages)
336 _2rdacontent
_atext
337 _2rdamedia
_aunmediated
338 _2rdacarrier
_avolume
506 _aAvailable on campus and off campus with authorized login.
588 _aDescription based on print version record.
590 _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
650 0 _aVideo games
_xDesign.
776 0 8 _iPrint version:
_aFullerton, Tracy.
_tGame Design Workshop : A Playcentric Approach to Creating Innovative Games.
_bFifth edition.
_dBoca Raton, FL : CRC Press, c2024
_h587 pages
_z9781032607009
797 2 _aProQuest (Firm)
856 4 0 _aSOUTH BEND
_uhttps://TT5XG8QF8P.search.serialssolutions.com/ejp/?libHash=TT5XG8QF8P#/search/?searchControl=title&searchType=title_code&criteria=TC_061254241
942 _2ddc
_cBK
949 _hsbenebook
999 _c13527
_d13527