| 000 | 03691cam a2200361 i 4500 | ||
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| 999 |
_c3195 _d3195 |
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| 001 | 725415 | ||
| 003 | OSt | ||
| 005 | 20180801110532.0 | ||
| 008 | 980227s1999 nyua bi 001 0 eng | ||
| 020 | _a0471196452 (alk. paper) | ||
| 020 | _a9780471196457 | ||
| 040 |
_aDLC _erda _cDLC _dDLC _beng |
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| 082 | 0 | 0 |
_a720.2840285 _221 _bC.E.P |
| 100 | 1 |
_aCherry, Edith. _912823 |
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| 245 | 1 | 0 |
_aProgramming for design : _bfrom theory to practice / _cEdith Cherry. |
| 264 | 1 |
_aNew York : _bJohn Wiley, _c[1999] |
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| 264 | 4 | _cc1999 | |
| 300 |
_axxiii, 327 pages : _billustrations ; _c25 cm. |
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| 336 |
_atext _btxt _2rdacontent |
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| 337 |
_aunmediated _bn _2rdamedia |
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| 338 |
_avolume _bnc _2rdacarrier |
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| 504 | _aIncludes bibliographical references (pages 303-320) and index. | ||
| 505 | 0 | _aPREPARING FOR PROGRAMMING. Think About Thinking. Clients. THE ARCHITECTURAL PROGRAMMING PROJECT. Researching the Project Background. Identifying Goals and Objectives. Gathering and Analyzing Information. Identifying Programmatic Strategies. Establishing Quantitative Requirements. The Synthesis of the Design Problem. Documentation. A Synthesis of the Architectural Programming Task. Appendices. Bibliography and References. Illustration Credits. Index. | |
| 520 | _aQuickly master architectural programming concepts, skills, and techniques In the essential discipline of architectural programming, the ideas of philosophy, sociology, anthropology, psychology, and history find their focus in the realities of site conditions, budgets, and functionality. Author Edith Cherry vividly demonstrates in this inspiring tutorial that the programming process not only helps architects avoid the endless design revisions occurring in most projects, but that it is also the key to designing for optimal form and function. Programming for Design lets you rapidly acquire the knowledge and skills needed to successfully program a moderate–size space. Rather than simply describe basic principles and practices, this straightforward guide helps you master architectural programming by actually doing it. Professor Cherry identifies the central issues involved and describes the skills needed to work with clients to identify problems to be solved by a design effort. Emphasizing designing for people, she offers proven strategies and techniques for goal setting, information gathering and analysis, concept development, program synthesis, and communicating with clients. The book is also devoted to practical applications. The author walks you step–by–step through a project of your own choosing, providing numerous examples and four case studies within each step that vividly illustrate how to effectively gather, process, and communicate information. Programming for Design features more than 200 supporting illustrations, diagrams, and sidebars appearing throughout the text, reproducing pithy sayings by such far–flung figures as Plato and Yogi Berra, Einstein and Lao Tzu, that help relate the programming process to other disciplines. | ||
| 650 | 0 |
_aArchitectural design _xData processing. _912824 |
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| 650 | 0 |
_aArchitectural practice _xData processing. _912825 |
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| 856 | 4 | 2 |
_3Contributor biographical information _uhttp://www.loc.gov/catdir/bios/wiley041/98015978.html |
| 856 | 4 | 2 |
_3Publisher description _uhttp://www.loc.gov/catdir/description/wiley032/98015978.html |
| 856 | 4 |
_3Table of Contents _uhttp://www.loc.gov/catdir/toc/onix03/98015978.html |
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| 906 |
_a7 _bcbc _corignew _d1 _eocip _f19 _gy-gencatlg |
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| 942 |
_2ddc _cBK |
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