| 000 | 02051cam a22003977a 4500 | ||
|---|---|---|---|
| 999 |
_c6937 _d6937 |
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| 001 | 16573638 | ||
| 005 | 20190417120149.0 | ||
| 008 | 101209s2011 ne a b 001 0 eng d | ||
| 010 | _a 2010942642 | ||
| 020 | _a9780240814711 (pbk.) | ||
| 020 | _a0240814711 (pbk.) | ||
| 040 |
_aBTCTA _cBTCTA _dYDXCP _dCDX _dVP@ _dLML _dUKMGB _dDEBBG _dGPRCL _dUOH _dNLE _dDLC _erda |
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| 050 | 0 | 0 |
_aT385 _b.C5216 2011 |
| 082 | 0 | 4 |
_a006.696 _222 _bC.A.T |
| 100 | 1 | _aChopine, Ami. | |
| 245 | 1 | 0 |
_a3D art essentials : _bthe fundamentals of 3D modeling, texturing, and animation / _cAmi Chopine. |
| 260 |
_aAmsterdam ; _aBoston : _bElsevier/Focal Press, _c2011. |
||
| 300 |
_axiii, 274 p. : _bill. ; _c24 cm. |
||
| 336 |
_2rdacontent _atext |
||
| 337 |
_2rdamedia _aunmediated |
||
| 338 |
_2rdacarrier _avolume |
||
| 500 | _a"Geek At Play Studio"--Cover. | ||
| 504 | _aIncludes bibliographical references (p. 261-262) and index. | ||
| 505 | 0 | _aA history of computer graphics and special effects -- Getting started and getting finished -- Polygons : how 2D becomes 3D -- NURBS : the spliny truth -- Subdivision surfaces : the marriage of polygons and NURBS -- Deforming : it's a good thing -- Rigging -- Animation : it's alive! -- Dynamics : let's get physical -- How the pixel gets its color -- More than just color -- Light effects -- Lighting the way -- Working the camera -- Environments -- Rendering -- Procedures and graphs -- Scripting -- What tools to use -- Making a career out of 3D. | |
| 520 | _aLooks at the principles of 3D art and offers instructions on creating a variety of 3D graphics and animation. | ||
| 650 | 0 | _aComputer graphics. | |
| 650 | 0 | _aComputer animation. | |
| 650 | 0 | _aThree-dimensional display systems. | |
| 650 | 7 | _aComputer graphics. | |
| 650 | 7 | _aComputer animation. | |
| 650 | 0 | 7 |
_aComputeranimation. _b(DE-588c)4199710-4 |
| 650 | 0 | 7 |
_aDreidimensionale Computergraphik. _b(DE-588c)4133691-4 |
| 856 |
_3Abstract _uhttp://repository.fue.edu.eg/xmlui/handle/123456789/3453 |
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| 942 |
_cBK _2ddc |
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