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008 071126s2008 ne a sb 001 0 eng d
020 _a9780240809595 (pbk. : alk. paper)
020 _a0240809599 (pbk. : alk. paper)
035 _a(WaSeSS)ssj0000415940
040 _aDLC
_cDLC
_dYDXCP
_dBAKER
_dBTCTA
_dC#P
_dDLC
_dWaSeSS
_erda
050 0 0 _aQA76.76.I59
_bM55 2008
082 0 0 _a006.7
_222
_bM.C.D
100 1 _aMiller, Carolyn Handler.
245 1 0 _aDigital storytelling :
_ba creator's guide to interactive entertainment /
_cCarolyn Handler Miller.
250 _aSecond Edition.
264 1 _aAmsterdam ;
_aBoston :
_bFocal Press/Elsevier,
_cc2008.
300 _axvi, 479 pages. :
_billustrations ;
_c24 cm.
336 _2rdacontent
_atext
337 _2rdamedia
_aunmediated
338 _2rdacarrier
_avolume
504 _aIncludes bibliographical references (p. 461-463) and indexes.
505 0 _aCover; Digital Storytelling: A Creator's Guide to Interactive Entertainment; Copyright; Contents; Foreword; Preface; Acknowledgments; Part 1: New Technologies, New Creative Opportunities; 1. Storytelling, Old and New; 2. Backwater to Mainstream: The Growth of Digital Entertainment; 3. Moving Toward Convergence; Part 2: Creating Story-Rich Projects; 4. Interactivity and Its Effects; 5. Old Tools/New Tools; 6. Characters, Dialogue, and Emotions; 7. Structure in Digital Storytelling; 8. Tackling Projects for Children; 9. Using a Transmedia Approach. 10. Creating a Work of Digital Storytelling: The Development ProcessPart 3: Harnessing Digital Storytelling for Pragmatic Goals; 11. Using Digital Storytelling to Teach and Train; 12. Using Digital Storytelling for Promotion, Advertising, and Other Business Purposes; 13. Using Digital Storytelling to Inform; Part 4: Media and Models: Underthe Hood; 14. Video Games; 15. The Internet; 16. Massively Multiplayer Online Games (MMOGs); 17. Alternate Reality Games (ARGs); 18. Interactive Television (iTV); 19. Smart Toys and Lifelike Robots; 20. Mobile Devices; 21. Interactive Cinema (iCinema). 22. Immersive Environments23. DVDs; 24. Electronic Kiosks; Part 5: Career Considerations; 25. Working as a Digital Storyteller; 26. Creating Your Own Showcase; Conclusion; Glossary; Additional Readings; Subject Index; Project Index.
506 _aAccess restricted to BGSU students, faculty and staff.
650 0 _aInteractive multimedia.
_91353
650 0 _aStorytelling
_xData processing.
650 0 _aDigital storytelling.
655 0 _aElectronic books.
710 2 _aSafari Technical Books.
856 _3Abstract
_uhttp://repository.fue.edu.eg/xmlui/handle/123456789/3554
942 _2ddc
_cBK