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_c8208 _d8208 |
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| 001 | 15343434 | ||
| 003 | OSt | ||
| 005 | 20210124100132.0 | ||
| 008 | 080625s2009 mauag 001 0 eng | ||
| 010 | _a 2008028495 | ||
| 020 | _a9780240810744 (pbk. : alk. paper) | ||
| 020 | _a0240810740 (pbk. : alk. paper) | ||
| 035 | _a(OCoLC)ocn232786742 | ||
| 035 | _a(OCoLC)232786742 | ||
| 040 |
_aEG-NcFUE _cEG-NcFUE _dEG-NcFUE _beng _erda |
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| 050 | 0 | 0 |
_aTK7881.4 _b.M368 2009 |
| 082 | 0 | 0 |
_a794.8 _222 _bM.A.C |
| 100 | 1 | _aMarks, Aaron. | |
| 245 | 1 | 4 |
_aThe complete guide to game audio : _bfor composers, musicians, sound designers, and game developers / _cAaron Marks. |
| 250 | _asecond edition | ||
| 260 |
_aBurlington, MA ; _aOxford : _bFocal Press/Elsevier, _cc2009. |
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| 264 | 1 |
_aBurlington, MA ; _aOxford : _bFocal Press/Elsevier, _c[2009] |
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| 264 | 4 | _c©2009 | |
| 300 |
_axxv, 426 pages : _billustration, music ; _c24 cm + _e1 computer disc. |
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| 336 |
_2rdacontent _atext _btxt |
||
| 337 |
_2rdamedia _aunmediated _bn |
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| 338 |
_2rdacarrier _avolume _bnc |
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| 500 | _aIncludes index. | ||
| 505 | 0 | _aAn Introduction to Game Audio.- Essential Skill sets and Tools.- Getting organized and ready for business.- Finding and Getting the Jobs.- The Bidding Process.- Making the Deals.- Setting the Stage .- Creating Music for Games.- Creating Sound Effects for Games.- Blending the Total Soundscape.- Understanding Game Platforms and their Audio Development Issues.- For the Developer.- Game over -- Not hardly!.- -- Appendix A -- The Grammy's and other awards. An introduction to game audio -- Essential skill sets and tools -- Getting organized and ready for business -- Finding and getting the jobs -- The bidding process -- Making the deals -- Setting the stage -- Creating music for games -- Creating sound effects for games -- Blending the total soundscape -- Game platforms and their audio development issues -- For the developer. | |
| 520 | _aTurn your musical passion into a profitable career with this exhaustive, indispensable resource for game audio. Develop the business and technical skills you need to succeed in the multibillion dollar games industry. Step-by-step instructions lead you through the entire music and sound effects process-from developing the essential skills and purchasing the right equipment to keeping your clients happy. Create music | ||
| 650 | 0 |
_aSound _xRecording and reproducing _xDigital techniques. |
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| 650 | 0 |
_aComputer games _xProgramming. |
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| 856 | 4 | 1 |
_3Table of contents only _uhttp://www.loc.gov/catdir/toc/ecip0822/2008028495.html |
| 856 | 4 | 1 |
_3Abstract _uhttp://repository.fue.edu.eg/xmlui/handle/123456789/4411 |
| 906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
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| 942 |
_2ddc _cBK |
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