| 000 | 01584cam a2200373 i 4500 | ||
|---|---|---|---|
| 999 |
_c9460 _d9460 |
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| 001 | 17475836 | ||
| 005 | 20210112113025.0 | ||
| 008 | 120926s2013 mau b 001 0 eng | ||
| 010 | _a 2012030726 | ||
| 020 | _a9780124159532 (alk. paper) | ||
| 040 |
_aDLC _cDLC _dDLC _erda |
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| 042 | _apcc | ||
| 050 | 0 | 0 |
_aQA76.76.D47 _bA387 2013 |
| 082 | 0 | 0 |
_a005.437 _223 _bB.D.A |
| 100 | 1 |
_aBrown, Diana _q(Diana DeMarco) |
|
| 245 | 1 | 0 |
_aAgile user experience design : _ba practitioner's guide to making it work / _cDiana DeMarco Brown. |
| 250 | _aFirst edition. | ||
| 260 |
_aWaltham, MA : _bMorgan Kaufmann, _c2013. |
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| 300 |
_axiii, 171 pages.; _c24 cm. |
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| 336 |
_2rdacontent _atext |
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| 337 |
_2rdamedia _aunmediated |
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| 338 |
_2rdacarrier _avolume |
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| 500 | _acomputer bookfair2015 | ||
| 504 | _aIncludes bibliographical references and index. | ||
| 505 | 0 | _aChapter 1. Introduction to Agile - Chapter 2. Agile Methods + UX = Agile UX - Chapter 3. Case Studies - Chapter 4. Common Success Factors - Chapter 5. Frequently Asked Questions - Chapter 6. Using Agile Concepts for UX Teams - | |
| 650 | 0 | _aAgile software development. | |
| 650 | 0 | _aUser interfaces (Computer systems) | |
| 700 | 1 |
_aBrown, Diana _q(Diana DeMarco) |
|
| 856 |
_3Abstract _uhttp://repository.fue.edu.eg/xmlui/handle/123456789/3627 |
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| 906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
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| 942 |
_2ddc _cBK |
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