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The complete guide to game audio : for composers, musicians, sound designers, and game developers /

Marks, Aaron.

The complete guide to game audio : for composers, musicians, sound designers, and game developers / Aaron Marks. - second edition - Burlington, MA ; Oxford : Focal Press/Elsevier, c2009. - xxv, 426 pages : illustration, music ; 24 cm + 1 computer disc.

Includes index.

An Introduction to Game Audio.- Essential Skill sets and Tools.- Getting organized and ready for business.- Finding and Getting the Jobs.- The Bidding Process.- Making the Deals.- Setting the Stage .- Creating Music for Games.- Creating Sound Effects for Games.- Blending the Total Soundscape.- Understanding Game Platforms and their Audio Development Issues.- For the Developer.- Game over --
Not hardly!.- --
Appendix A --
The Grammy's and other awards. An introduction to game audio --
Essential skill sets and tools --
Getting organized and ready for business --
Finding and getting the jobs --
The bidding process --
Making the deals --
Setting the stage --
Creating music for games --
Creating sound effects for games --
Blending the total soundscape --
Game platforms and their audio development issues --
For the developer.

Turn your musical passion into a profitable career with this exhaustive, indispensable resource for game audio. Develop the business and technical skills you need to succeed in the multibillion dollar games industry. Step-by-step instructions lead you through the entire music and sound effects process-from developing the essential skills and purchasing the right equipment to keeping your clients happy. Create music

9780240810744 (pbk. : alk. paper) 0240810740 (pbk. : alk. paper)

2008028495


Sound--Recording and reproducing--Digital techniques.
Computer games--Programming.

TK7881.4 / .M368 2009

794.8 / M.A.C