MARC details
| 000 -LEADER |
| fixed length control field |
02873cam a2200421 i 4500 |
| 001 - CONTROL NUMBER |
| control field |
15343434 |
| 003 - CONTROL NUMBER IDENTIFIER |
| control field |
OSt |
| 005 - DATE AND TIME OF LATEST TRANSACTION |
| control field |
20210124100132.0 |
| 008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
| fixed length control field |
080625s2009 mauag 001 0 eng |
| 010 ## - LIBRARY OF CONGRESS CONTROL NUMBER |
| LC control number |
2008028495 |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
| International Standard Book Number |
9780240810744 (pbk. : alk. paper) |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
| International Standard Book Number |
0240810740 (pbk. : alk. paper) |
| 035 ## - SYSTEM CONTROL NUMBER |
| System control number |
(OCoLC)ocn232786742 |
| 035 ## - SYSTEM CONTROL NUMBER |
| System control number |
(OCoLC)232786742 |
| 040 ## - CATALOGING SOURCE |
| Original cataloging agency |
EG-NcFUE |
| Transcribing agency |
EG-NcFUE |
| Modifying agency |
EG-NcFUE |
| Language of cataloging |
eng |
| Description conventions |
rda |
| 050 00 - LIBRARY OF CONGRESS CALL NUMBER |
| Classification number |
TK7881.4 |
| Item number |
.M368 2009 |
| 082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER |
| Classification number |
794.8 |
| Edition number |
22 |
| Item number |
M.A.C |
| 100 1# - MAIN ENTRY--PERSONAL NAME |
| Personal name |
Marks, Aaron. |
| 245 14 - TITLE STATEMENT |
| Title |
The complete guide to game audio : |
| Remainder of title |
for composers, musicians, sound designers, and game developers / |
| Statement of responsibility, etc |
Aaron Marks. |
| 250 ## - EDITION STATEMENT |
| Edition statement |
second edition |
| 260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
| Place of publication, distribution, etc |
Burlington, MA ; |
| -- |
Oxford : |
| Name of publisher, distributor, etc |
Focal Press/Elsevier, |
| Date of publication, distribution, etc |
c2009. |
| 264 #1 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
| Place of publication, distribution, etc |
Burlington, MA ; |
| -- |
Oxford : |
| Name of publisher, distributor, etc |
Focal Press/Elsevier, |
| Date of publication, distribution, etc |
[2009] |
| 264 #4 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
| Date of publication, distribution, etc |
©2009 |
| 300 ## - PHYSICAL DESCRIPTION |
| Extent |
xxv, 426 pages : |
| Other physical details |
illustration, music ; |
| Dimensions |
24 cm + |
| Accompanying material |
1 computer disc. |
| 336 ## - CONTENT TYPE |
| Source |
rdacontent |
| Content type term |
text |
| Content type code |
txt |
| 337 ## - MEDIA TYPE |
| Source |
rdamedia |
| Media type term |
unmediated |
| Media type code |
n |
| 338 ## - CARRIER TYPE |
| Source |
rdacarrier |
| Carrier type term |
volume |
| Carrier type code |
nc |
| 500 ## - GENERAL NOTE |
| General note |
Includes index. |
| 505 0# - FORMATTED CONTENTS NOTE |
| Formatted contents note |
An Introduction to Game Audio.- Essential Skill sets and Tools.- Getting organized and ready for business.- Finding and Getting the Jobs.- The Bidding Process.- Making the Deals.- Setting the Stage .- Creating Music for Games.- Creating Sound Effects for Games.- Blending the Total Soundscape.- Understanding Game Platforms and their Audio Development Issues.- For the Developer.- Game over --<br/>Not hardly!.- --<br/>Appendix A --<br/>The Grammy's and other awards. An introduction to game audio --<br/>Essential skill sets and tools --<br/>Getting organized and ready for business --<br/>Finding and getting the jobs --<br/>The bidding process --<br/>Making the deals --<br/>Setting the stage --<br/>Creating music for games --<br/>Creating sound effects for games --<br/>Blending the total soundscape --<br/>Game platforms and their audio development issues --<br/>For the developer. |
| 520 ## - SUMMARY, ETC. |
| Summary, etc |
Turn your musical passion into a profitable career with this exhaustive, indispensable resource for game audio. Develop the business and technical skills you need to succeed in the multibillion dollar games industry. Step-by-step instructions lead you through the entire music and sound effects process-from developing the essential skills and purchasing the right equipment to keeping your clients happy. Create music |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Sound |
| General subdivision |
Recording and reproducing |
| -- |
Digital techniques. |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Computer games |
| General subdivision |
Programming. |
| 856 41 - ELECTRONIC LOCATION AND ACCESS |
| Materials specified |
Table of contents only |
| Uniform Resource Identifier |
<a href="http://www.loc.gov/catdir/toc/ecip0822/2008028495.html">http://www.loc.gov/catdir/toc/ecip0822/2008028495.html</a> |
| 856 41 - ELECTRONIC LOCATION AND ACCESS |
| Materials specified |
Abstract |
| Uniform Resource Identifier |
<a href="http://repository.fue.edu.eg/xmlui/handle/123456789/4411">http://repository.fue.edu.eg/xmlui/handle/123456789/4411</a> |
| 906 ## - LOCAL DATA ELEMENT F, LDF (RLIN) |
| a |
7 |
| b |
cbc |
| c |
orignew |
| d |
1 |
| e |
ecip |
| f |
20 |
| g |
y-gencatlg |
| 942 ## - ADDED ENTRY ELEMENTS (KOHA) |
| Source of classification or shelving scheme |
Dewey Decimal Classification |
| Koha item type |
Books |